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Author Topic: Tips on Writing FMG Fiction?  (Read 2959 times)
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gracilis
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« Reply #16 on: Aug 10, 2005, 05:03 AM »

I just want to ask you all, as men, if hearing what a female character is thinking is interesting or if it’s all “yap yap yap.”

As you found out in the "Why muscles?" thread, a lot of us are looking for other attributes besides physical characteristics.  When I read FMG, I'm very interested in the character's reaction to her growing power.  How does this affect her self image?  How does it change how she relates to other people?  So yes, I'm interested in what the character is thinking.

There are a number of ways to communicate that -- "show, don't tell" is an often repeated bit of advice, but it's not genre-specific so I probably don't need to go in to it.

I'm just about to finish this post when I noticed your wording, "what a female character is thinking."  Um, no, I don't think female characters are more likely to be read as "yap yap yap" than the male characters or asexual androids are.
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« Reply #17 on: Aug 10, 2005, 07:02 AM »

Just a couple notations, from the perspective of someone that reads far more than he writes.

First - yeah, some people hate longs stories. On the other hand, some of us really like them. A long story generally has more plot and development, and you can flesh out stuff more. Sex stories are fun, but I prefer something longer most of the time.

Proofreading - Yeah, you'll catch ten errors proofreading stuff. You're roomie, so, sister, will catch twenty in the same timeframe. Generally better to trade off with someone else - it helps both of you more.

Paragraph length - best advice on that I've ever heard is simply to be sure that you've *decided* to make a paragraph long, or short - don't just leave it either way. A paragraph normally covers one idea or interaction - if it takes 10 sentences to cover that interaction, so be it, and vice versa if it takes 1 sentence, but don't arbitrarily shorten a paragraph to fit a specific size.

That's just my quick thoughts
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« Reply #18 on: Aug 10, 2005, 08:44 AM »

I just want to ask you all, as men, if hearing what a female character is thinking is interesting or if it’s all “yap yap yap.”

Human thought is always interesting -no matter the gender, but only if it is relivant to the story and character. So, it must have context within the tale and not within merely to add content and wordcount.
But, that being said, do not be afraid to add anything to your tale if it does fit, so to speak. Not all will like it but that does not matter. If you are pleased with your content, then other's will be pleased likewise.
There is nothing left to be said by this Flesh in such a matter.
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« Reply #19 on: Aug 10, 2005, 07:23 PM »

:Does the first/introductory chapter have to have FMG in it?

The best answer to this is that the story does not have to have anything besides what you want in it!

There will be readers who like a slow and steady buildup and others who just want to get to the 'good stuff.'  If you don't want growth in the first chapter, it does not have to be there.  You may want to hint at what is to come in the story, regardless of the current size of the woman. 

A small woman may look at her arms and fantasize about what she would do if they were bigger. 

A boyfriend could tease her for being so small. 

A woman who has already had one growth spurt could look at her undersized clothing in the closet, someone could reminisce about how much different her body is now that before, or there could be slight hints that growth is still taking place (are her sleeves tighter than they were this morning?). 

Or the foreshadowing could simply be a mysterious glowing bottle of sports drink in her refrigerator at home…

A good plot comparison would be a story or movie with a werewolf in it.  The opening usually has some strong scene with the creature.  This lets you know the general plot, what’s to come, etc.  This is followed by plot and character development.  It often is not until later that the transformation takes place in front of the main characters in its full glory.  Another example of pacing might be the steady transformation in the remake of The Fly. 

These are just some examples that come to mind – but any rate of change is possible.  To me, the most dramatic to the reader is when the reader is set up to take the fall.  Presenting the setting with a sense of normality makes the transformation all the more powerful in the story.  If transformations are occurring with a maximum of detail every other paragraph, the reader gets numbed to the process, no matter how engaging the transformation.  (Sort of like a horror movie where every 5 minutes someone gets hacked to pieces – you get bored after the first 15 min).


On another note…

Personally, one kind of plot twist I like to see in stories is a wish that is poorly phrased or where there is a critical play on words. 

Imagine a boyfriend who has an athletic girlfriend.  She has been training and getting stronger than him rapidly.  But, he finds a magic ring that will grant him one wish.  Hurray!

He thinks carefully, thinking about how he wishes she was weaker than him again.  But that’s not good enough.  In a moment of inspiration, he wishes that she was weaker and smaller than all other women.

POOF!  Suddenly, all women are bigger and stronger than his girlfriend – they are bulging with muscle and over 6’ tall.  Technically, his wish is granted.
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« Reply #20 on: Aug 11, 2005, 03:00 PM »

Ozzy....that's a really....REALLY cool idea lol...although I won't just jump out and call you original (I don't know if that's your idea or not, but it sounds like a common one...sorta) I like it a lot...

^_^ Just agreeing with the idea...and also here to agree that stories are how you want to write it. It's not fun when everybody writes the same way!
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AlexG
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« Reply #21 on: Aug 11, 2005, 03:13 PM »

Three simple rules for writing public forum stories (aka vanity publishing):

1) Write about what you enjoy most - personal first hand experience and/or knowledge, is always a major plus.

2) Write it for yourself and the pleasure that it gives you and not to cater to the whims of an audience.

3) Have the basic concept thought out, i.e. a start, a high point and most of all a conclusion – these can evolve during the course of a story, but there nothing worse then having it stop cold in its tracks and leaving your readers wondering.

The rest – style and format is so personal in nature that what works for one person doesn’t necessarily translate in direct application to another person – sort of like bodybuilding techniques, if you think about it.
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strawberryriddick
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« Reply #22 on: Aug 15, 2005, 11:26 AM »

Three simple rules for writing public forum stories (aka vanity publishing):

1) Write about what you enjoy most - personal first hand experience and/or knowledge, is always a major plus.

2) Write it for yourself and the pleasure that it gives you and not to cater to the whims of an audience.

3) Have the basic concept thought out, i.e. a start, a high point and most of all a conclusion – these can evolve during the course of a story, but there nothing worse then having it stop cold in its tracks and leaving your readers wondering.

The rest – style and format is so personal in nature that what works for one person doesn’t necessarily translate in direct application to another person – sort of like bodybuilding techniques, if you think about it.

So, just write? I guess there's no trick to forum writing specifically?
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JimmyDimples
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« Reply #23 on: Aug 16, 2005, 05:35 AM »

That's the golden key, Strawberry.

And yes, have a beginning, a middle and an end.  That's important.

Oh, and here's a totally random thing that's been rattling around in the skull as an exercise...

I'd been daydreaming... what would your story be like if a crackpot media mogul had just developed something new...

SMELLOVISION!!!

That's right... a new digital audiovisual format that would allow the audience to experience all the aromas of the show.

And it turns out he's also a female muscle fan, too. 

He's been reading stuff around here, and wants to give potential writers a chance to dazzle him and give him a story he can make into a feature.  The only hitches are, it has to give his Smellovision a full chance to be used.  Nothing stinks (pun) like a game that won't use the full capacity of the platform, y'know?

Soooooo... can you guys do anything with that?
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