- This topic has 10 replies, 7 voices, and was last updated 19 years, 1 month ago by
Jack.
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October 11, 2006 at 1:16 am #41144
whitemott2004
ParticipantJust another render. Meet Carol.
October 11, 2006 at 10:50 am #41145Vic
ParticipantHi Carol! ;D
October 11, 2006 at 2:39 pm #41146Angel Uriel
ParticipantOhhh loving Carol.
October 11, 2006 at 9:12 pm #41147Rock Martin
ParticipantNice render!
October 12, 2006 at 7:08 pm #4114810-4
ParticipantLooking good.
October 13, 2006 at 2:43 am #41149JimmyDimples
ParticipantHowdy do, Carol! ;D
Just one thing… her top. Is that supposed to be part of a wet suit, or is it a sweater, or what?
October 15, 2006 at 12:19 am #41150Jack
ParticipantI'd love to comment on this pic but can't see it as Imageshack page fails to load over last few days checking it. Coudl someone perhaps post it to Imagevenue or elsewhere please?
Have loved your other Poser works, Frankie's Uncle, anyway. I'm impressed with how you managed to get Dynamic cloth to work so well with your caber-tossing previous pic – haven't started playing with it yet myself, but looks very daunting to get right and Poser clothes just don't seem to be built to accommodate muscular models :-
October 17, 2006 at 12:18 am #41151whitemott2004
ParticipantThanks for the comments!
Sorry about the Imageshack thing. It's the quickest way I know of to post pictures without setting up an account somewhere. (Not a technomonology guy). It worked today so who knows. Maybe I'll have to start a gallery on Renderosity or something.
The top was an experiment in all honesty. Originally, it was a sweater top but I messed around with its texture and material more as a trial and error thing than anything else. So what is the top? I have no clue in all honesty. Maybe some UnderArmour like the pro athletes use. I just wanted to see if the sleeves could hold the arms as a dynamic prop without much poke-through.
Jack, don't feel bad about dynamic clothes. I have numerous dynamic clothes that are 3rd party or custom made that don't work on muscular builds. However, I actually find the busty models are the biggest offenders of dynamic clothes disasters. One thing that seems to work for me easiest is to use about 60 frames for draping and simulation rather than 30. I've had a couple that have required about 200 frames and they still didn't turn out quite right though.
Another trick I have just started trying is turning conforming clothing into dynamic clothing. Surprisingly, I have had much more success with that option. There is a tutorial on how to do that over on Renderosity. Thus far, I've been pleased with the results. I'll try to post some as I complete them.
October 17, 2006 at 6:16 am #41152Jack
ParticipantThanks for the tips, Frankie's uncle! Will give this a try soon. If you do get a chance to post the pic somewhere else I'd love to see it, or could I trouble you to email me a copy please?
Who is Frankie, by the way, if you don't mind me asking?
October 18, 2006 at 3:49 am #41153whitemott2004
ParticipantFrankie is my fictitious nephew. ;D JPEG is attached. Didn't realize we could do that now. Thanks Lingster.
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