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Nicely done, Scott. She looks a little surprised out in the woods. I guess they held some magic in them, he he. I thought her breasts looked a little odd in picture 2, but other than that she looks very nice.
Yeah, I'm having a little problem getting the breasts to look correct. I'll have to work on that.
Thanks!
What model/morphs are you using? Is it Victoria 3 and her normal breast morphs?
No, I'm using V4. I know there is a Natural Gravity Morph add-on from renderosity, I just haven't purchased it yet. (This stuff gets pretty expensive!)
Excellent and love the look of the legs and shoes, too.
I like these a lot. You always seem to put something into her expression that makes me wonder what she in thinking. Thanks for sharing them.
This is an impressive 3D model.
Yeah, I'm having a little problem getting the breasts to look correct. I'll have to work on that.
Thanks!
I usually dial "BreastsNatural" and "BreastsDroop" NEGATIVE. That takes away some of the conical shape, and giver her more "upper-pole fullness"… You can also Double-click on the title of a dial in DAZ|Studio, and that allows you to change the limits on the morph. Just remember to turn OFF "RespectLimits". Of course, if you are using Poser, your mileage may vary 🙂
It's a good looking model, though … What are the cutoffs, and how did you get them to fit???
St.
Yes, quite true about "how the heck did you get them to fit??" I've used Tailor before on some articles of clothing but it usually distorts the clothes so bad in places it's almost better off to ghetto rig it with other morphs.
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