Some stuff for those who like those ladies lil more realistic size ;)

Viewing 10 posts - 21 through 30 (of 31 total)
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  • #55319
    ze fly
    Participant

    Some stuff for those who like those ladies lil more realistic size 😉

    Count me in too! 🙂

    #55320
    J2001
    Participant

    They're awesome.
    I especially love the second picture because there is a strenght feat.

    #55321
    Cowprobe
    Participant

    I was just brain spamming but thank you very much for using my suggestion in naming your miniskirted superlass Slam.  8)

    The generous and unexpected prize of a render has boggled my mind Tigersan.

    Perhaps your dexterous climber gal April in casual business attire. Seeing her exemplary cartoon self straining the stitching on her work clothes while daydreaming about scaling Devil's Peak. If you're up for dusting off the props I wouldn't mind seeing what your interpretation is of her cubicle. Cheesecake plus Office Space FTW ;D

    However if I didn't read things right and you meant an additional render of the amazing Slam then I'd like to see her moving a fridge. Someone so voluptuously built carrying an object that's within reason and everyday viewing would be wonderful. 

    Regardless Tigersan, keep on making meshes do what their creators never intended and I'll keep right click saving.

    #55322
    Ashlee
    Participant

    You know with all this Tech, You think the movies or TV would give us stuff like this ,NNNNNnnnnooooooo , they give us  rats that can cook, and  penguins up the whazoo, or  fat ogre with social issues!

    #55323
    Sludig
    Participant

    I really like it.  And yes, I'm one who likes closer to the normal proportions. 😀

    #55324
    CDR
    Participant

    Ms Ashlee:

    May I give some light upon the that subject. The reason that Hollywood uses the "cuttie" look for 3d animation lies in a psicological phenomena called "The uncanny valley" http://en.wikipedia.org/wiki/Uncanny_valley. It basically describes human emotional response over visualized objects according to their resemblance to human beings. People's empathy grows with the human-likeness of the object untill the object looks allmost human. Allmost is the key word here. The emotional response goes into plain rejection right before being fooled by the object's look. If you can detect that something isnt human but looks like it, you'll probably feel rejection. It seems we have some deep animal instinct that may have been useful to drive us away from sick people (green skin, deformed, etc) among other things.
    So. Whats does that has to do with animated or 3d movies?
    Hollywood has burnt its hand with the uncanny valley effect before. Anyone remembers the http://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Withinmovie? Its was simply spectacular! BUT the characters looked so good they triggered this effect and people (mainstream people) rejected it saying things like "They had lifeless eyes" or stuff like that. The result? The losses of the movie were over 124 million dollars and the producers bankrupted. It isn't the first time that this has happened and probably wont be the last. So, untill solving the LAST remaining issues of 3d creation we'll be starving for sexy 3d girls doing feats of strength. Im trying to make ourselves a few snacks though:

    See ya!

    CDR

    #55325
    L
    Participant

    Trisha Slam – The Daminator  ::) I know I know, Corny, but my mind is not that creative lol  😉

    #55326
    Ashlee
    Participant

    Ms Ashlee:

    May I give some light upon the that subject. The reason that Hollywood uses the "cuttie" look for 3d animation lies in a psicological phenomena called "The uncanny valley" http://en.wikipedia.org/wiki/Uncanny_valley. It basically describes human emotional response over visualized objects according to their resemblance to human beings. People's empathy grows with the human-likeness of the object untill the object looks allmost human. Allmost is the key word here. The emotional response goes into plain rejection right before being fooled by the object's look. If you can detect that something isnt human but looks like it, you'll probably feel rejection. It seems we have some deep animal instinct that may have been useful to drive us away from sick people (green skin, deformed, etc) among other things.
    So. Whats does that has to do with animated or 3d movies?
    Hollywood has burnt its hand with the uncanny valley effect before. Anyone remembers the http://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Withinmovie? Its was simply spectacular! BUT the characters looked so good they triggered this effect and people (mainstream people) rejected it saying things like "They had lifeless eyes" or stuff like that. The result? The losses of the movie were over 124 million dollars and the producers bankrupted. It isn't the first time that this has happened and probably wont be the last. So, untill solving the LAST remaining issues of 3d creation we'll be starving for sexy 3d girls doing feats of strength. Im trying to make ourselves a few snacks though:

    In away Your right , But I think what kill the movie was(NOT ONE COULD UNDERSTAND IT!) people were waiting for Tifa and that bunch and they got a Missmash of tech-no  babble that would put Star trek the next Generation to shame!
    But keep up with those 3D Picture and I Hope one day I'll buy a movie from you!!

    #55327
    TC2
    Participant

    Yeah Final Fantasy Spirits within sucked ass, I highly doubt uncanny valley impacted it that much.  What was wrong with Final Fantasy was that it was a boring movie with uninteresting characters and a stupid storyline.

    Advent Children did much better than Final Fantasy Spirits within could hope to achieve, and it had graphics that were just as good.

    #55328
    Leonardo
    Participant

    I have seen spirits within. It made me die a bit on the inside. FFVII AC was decent, though.

    And CDR, my man, your renders kick ASS! Does the redhead girl have a name? Just wondering.

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