The Art of Jebriodo (Jed Dougherty)

Viewing 10 posts - 191 through 200 (of 228 total)
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  • #74818
    Ashlee
    Participant

    Sounds good we should take the long route, to flesh out the character.

    #74819
    10-4
    Participant

    Agreed. I'll hand this of to you. It's your idea and the details should be yours to create. Maybe Jeb will even draw it when it's all done.

    #74820
    Ashlee
    Participant

    Agreed. I'll hand this of to you. It's your idea and the details should be yours to create. Maybe Jeb will even draw it when it's all done.

    I better leave to you guys, your more experienced at story telling then me.
    anybody wants to put this story together, PLEASE do!!

    #74821
    10-4
    Participant

    Writing is a lot of hard work. To do it well is like taking on a full time job. I am pretty committed to an existing sci-fi story right now. Sorry, but those who visit here will be disappointed. No fem muscle will be in it.

    It's been my experience that fantasy can easily lead to undisciplined and poor story. As a result it's easier to craft a story idea first and then make the characters conform to the story. Most people create characters first and then try and craft a story around the character. (All my fbb work has been in that category and has suffered as a result.) What I gave in my past example was an idea. The goal of freedom that get's transformed into a test of love. This idea does not requite a character to be female, or muscular, or even human. It could be done without anyone ever caressing muscles, breasts or any other part of the anatomy. Given the intended audience it's a wise first step to understand that I would not hesitate to destroy the lead character, and any other characters if I feel that the story works better that way. I would edit personality traits on the go, possibly gutting any appeal they originally had. I would create and edit background material to suit the story.

    I know how people can fall in love with their characters. I handed this  off to you because it's your idea. It's your baby. If I take this on, chances on I'd kill it for you, and that wouldn't be cool.

    Having said that, I might be able to knock out a very rough story based on the previously stated idea. It would be done only when I have time and energy to take it on. I won't draw it. That would take way too long and I know I don't have the time for it. Perhaps it could be more of a lesson on story writing so others can gain some insight on the parts of this art that make story more then a collection of fantasy scenes.

    #74822
    Ashlee
    Participant

    Humm I see , well I can't write :-
    anybody else want to take a stab at it? 🙂

    #74823
    Tonus
    Participant

    You'll need more then that to make a readable story. That could be a scene, or theme,

    Or a "photo set."  As you say, there isn't a conflict in a story that goes "nice guy summons muscle girl and they play nice."  Conflict doesn't mean violence, of course, but there have to be obstacles or problems for them to work through.  But if you do this as a series of photo sets, problem solved.  A photo set just uses a story to set a theme, so there doesn't have to be conflict or a problem to solve.  Just scenes to draw.

    One item I want to comment on, since it's something I've had to deal with in the past:
    (Apologies in advance if this derails things a bit)

    It's been my experience that fantasy can easily lead to undisciplined and poor story. As a result it's easier to craft a story idea first and then make the characters conform to the story. Most people create characters first and then try and craft a story around the character.

    I think that the reason that fantasy can produce poorly-plotted stories is because writers do not take into consideration that when you redefine reality to suit your fantasy setting, you have to take those changes into account later on.  For example, if people in your fantasy world have developed personal teleporters, it changes a lot of plot options later on.  Failing to take that into account can lead to a story where the reader thinks "um, couldn't they have escaped this by teleporting?"  There are lots of ways to screw up your story by creating a world where ordinary plot devices won't work.

    I don't think it matters too much which you develop first (the characters or the story) as long as you make sure to take the time to properly merge them once they're both far enough developed.  Good plot development is the result of spending a good amount of time working out the details and making sure that things fit comfortably.

    Oh yeah, the topic… Great work as usual Jed!!! :-*

    #74824
    elee0228
    Participant

    #74825
    elee0228
    Participant

    Some cool recent updates from Jebriodo:

    #74826
    areaorion
    Participant

    Jed just got an artist spotlight on FemaleMuscle.com (I may have had something to do with it). Check it out at http://femalemuscle.com/feature-box/fantasy-muscle-artist-spotlight/ and leave a comment to let the BB community know how great he is.

    #74827
    elee0228
    Participant

    Updates since the last post:

Viewing 10 posts - 191 through 200 (of 228 total)
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