Tutorials Round Two

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  • #44548
    Matthew Lim
    Participant

    Seeing that my recent tutorials were fairly well recieved, starting a second set sounds like good idea. Whereas the first set concentrated on the digital process, this second set will concentrate more on the constructive aspects. The things I'm thinking about outlining right now are:

    – Tools of the Trade
    – Drawing in Inspiration
    – Basic Drafting
    – Figure Construction
    – Basic Anatomy
    – Drapery
    – Perspective
    – Sketch Clean Up
    – Traditional Inking

    If there's anything else you guys would like to see, throw it my way.

    #44549
    Debido-San
    Participant

    Hmmm…nope, sounds like you've got it covered Maniac! Off the top of my head I can't think of anything else, save for "finding inspiration", but I don't think you can put that in words…

    I know I'll be waiting for it, sounds like a challenge

    #44550
    Matthew Lim
    Participant

    Actually Debido I can do something like that. There's usually a few methods I like to use to draw inspiration in preparation for drawing that I could easily put into words. I'll remember to include that in the tutorials.

    #44551
    Matthew Lim
    Participant

    Update: I decided to add in Drapery. Even though most people's objective here is to draw as little clothing as possible, I feel that it might be something worth knowing.

    #44552
    Reason
    Participant

    Can't wait for part 2 of your tutorial KissTheManiac. You are a true legend for taking the time to document your process in such detail. I have read a lot of drawing books so I have a few suggestions.

    Please for basic anatomy can you do flexed and relaxed and from different angles.
    Can you give some pointers on how to avoid making a picture look like an anatomy chart. ie how do you decide which lines not to draw.
    Overlapping forms. Eg forearm overlapping the bicep, lat overlapping tricep, etc.
    This may have already been covered in Part 1 but what about a section on Lighting and Rendering. In particular how to decide where to draw your shadows and highlights and how to render them in ink.

    Please forgive the audacity of these requests but you've no idea how long I've waited for a tutorial like this.

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