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CGMann
ParticipantHey Reason,
Hmmmm… I scaled her head down to her eyebrow line and it looked.. Comical. Here is a view of her head scaled down just a bit (21) super-imposed over her old head. Something about it looks.. Off… I think it makes her hands look too big now.. Or her arms… Nah it's throwing everything off for me. :/ I will look at her calves when I get this issue resolved.
CGMann
ParticipantGee thanks Tonus. Wait till she gets ZBrush'd. 😉
CGMann
ParticipantThanks guys.. I am back home now (Yay!), and I have rendered out a turntable movie (#20) showing all of the changes made during my trip. Please give her a critical eye and tell me if you see any porportion problems (arms too long, etc). I would like to move on to the next phase of her development, but I want to nail down the base geometry first.
CGMann
ParticipantDoop de doo.. I'm not home till MUCH later today. So I can't use ZBrush yet. But I did a little test with Silo's displacement painting. Just for fun, check out update 19. It's just a test and won't be saved.
CGMann
Participant18a & 18b showcase Flexia's brand new calves. The feet are still very rough.
CGMann
ParticipantHow's this (17)? Added the tensor faciae latae. The satorius wasn't missing, right? I also did some sculpting on the butt (not visible).
CGMann
ParticipantWoah… I just realied.. My MacBookPro is really heated up! Hope it doesn't overheat.
Anywhoo.. I've made a bunch of changes in the wee hours of the morning. Areas I focused on are the sides (inner and outer) of her thighs, the back of her thighs, and the back of her shoulder. There might be other little tweaks here and there.
I cannot make a turntable anim here, so check out 16a, 16b and 16c for various views at the usual location.
This little production diary really is becoming quite epic in scale. 🙂 If you see any glaring problems, please post a photo or something that illustrates the problem. Thanks. 🙂
CGMann
ParticipantWow, the quads are looking fantastic! Really well done!
Thanks Reason. 🙂
However, there still does look like there is a muscle missing on the at the top, on the outside.
Could you show me again by sketching on my image perhaps? Or if you have a photo that shows this muscle well.. Show me that too.
Also, are you even going to bother taking it into ZBrush anymore? It looks like you can get some pretty good detail in there, just using your modeler (Silo2, right?).
Ya still gonna bring her into ZBrush. I'm not gonna use ZBrush to add muscles where there are none (with the exception of her abdominals). ZBrush will be used to add finer details such as sirations and veins. The less details in the model (and the more details in ZBrush), the less control I have over them for animation.
Yes I am modeling in Silo2. I will rig and animate in.. Well actually I am not 100% certain yet, but probably Lightwave. But I am also considering rigging her in XSI.
CGMann
ParticipantHey..
I spent more time on her thighs. I hope I didn't overdo the details. Check out Flexia_WIP_15.JPG. I didn't bring my 3D proggy.. Just the modeler, so excuse the lack of shadows and SSS. 🙂
CGMann
ParticipantThanks Reason. I am liking the new design more too. I will increase the size of that central muscle. Haven't had time with Flexia lately but I am going out of town for the next 3 days and I'm bringing my MacBookPro with me.. So hopefully I can get a bunch of modeling done on her while I am away. Who knows, maybe I can even post updates while I'm out there.. Depends on how good the internet is in the hotel. Cheers!
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