CONDORMAN

Forum Replies Created

Viewing 3 posts - 41 through 43 (of 43 total)
  • Author
    Posts
  • in reply to: Tabletop RPGs. #25324
    CONDORMAN
    Participant


    I'm thinking of running a game using Game Table 1.1 (thanks for the link yaracyrrah80). It would be the D20 system (the 3rd edition D&D rules). The setting will be the D20 Modern/Future/Apocalypse.

    http://www.wizards.com/default.asp?x=d20modern
    http://www.wizards.com/default.asp?x=products/d20m/885970000

    If you are interested I've set up a yahoo group http://groups.yahoo.com/group/D20AMAZONS which I'll be adding more info about up coming games. Hope you like the my concept art!

    in reply to: Magazine scan #25754
    CONDORMAN
    Participant

    Glad you guys like my work. #2 is Paula Suzuki with some slight changes to her quads. David is correct #3 is Annie and #4 is Joanne. Any guesses for number one???

    in reply to: Tabletop RPGs. #25320
    CONDORMAN
    Participant

    I'm curious if anyone knows of a type of online format we could use to run a RPG game??? Some sort of chat room might work but what about dice rolls? I would personally love to run an amazon theme game. If anyone is interested perhaps we can start one up. I'm pretty familar with the D20 system and I'm learning Palladium (Rifts, Heros Unlimited). What should we play? D&D, Oriental Adventures, D20 Modern, or D20 future. Any thoughts, comments, or ideas are greatly appreciated!

    I like using visual adds….this is the only muscle woman I've done with a sword but here is an idea of what I can do

    Magic Sang  Kauw  +1
    Twin tails of the serpent. Weapon functions as a Normal Sang Kauw however, once per day the tails of the serpent can be animated. On a successful hit, the twin tails make a grapple check against the target  (grapple+21) as a free action. If the target is missed or the grapple check is defeated the effect is lost. Each round that the target loses a grapple check with the serpent they are pinned and take d3+4 points of constriction damage. While the weapon is attacking in this fashion it cannot be used otherwise. The effect lasts d4+1 rounds

Viewing 3 posts - 41 through 43 (of 43 total)