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Jedediah
ParticipantI have started calling this character Veronica (staying with the V4 thing.) Playing with the size a little, and leaning towards the slightly smaller version.
I love the look of this gal's thighs, arms and chest, you've given her really nice full muscles- also the comparison with normal size women. Leaving aside her extremities- areas that maybe could use tweaking are her ankles, which look swollen, and her abs, which look strange. But that's nitpicking- I love the size and beefiness of the character.Jedediah
ParticipantJedediah
ParticipantI'll agree with the commenter above on squished image and sped up action, but I really like the perky walk you gave these gals- they're fun little films.
Jedediah
ParticipantShe looks gorgeous- and quite nasty. Good job!
Jedediah
ParticipantAnd there is also this lovely piece
Thanks for posting that over here, ZeFly!Jedediah
ParticipantYeah, liquefy does the ssme sort of thing, with more freedom than the image warp stuff- the only drawback is that it hogs a lot of memory.
i've also found another way: go to edit> trasform> and you do some operation with selected area, like scale, deform, prospective… but i do'nt understand it to 100%..
so thank you for replays 🙂I'd give advice on scale and transform, but it depends on using the Ctrl and Alt keys, and it sounds like you have a different keyboard.
Jedediah
ParticipantWhich version of photshop are you using, and in what language? and for Windows or Macintosh?
But basically to transform a bit of a picture:
you can select it, using lasso or marquee tools. Then on the menu bar go to Select, then down to Transform Selection. You get a little box around your selection with little square handles on the sides and corners. You can drag the corners and squish your picture around.
Additionally, you can (in Photoshop CS at least, I forget about earlier versions) click the warp button while transforming and squish around your image more organically. Here's some pictures of how this looks on my version:
http://www.jedsart.com/imagewarp1.jpg
http://www.jedsart.com/imagewarp2.jpg
http://www.jedsart.com/imagewarp3.jpg
http://www.jedsart.com/imagewarp4.jpg
http://www.jedsart.com/imagewarp5.jpg
http://www.jedsart.com/imagewarp6.jpgJedediah
Participant*sigh!* legs anatomy is my weak point:P
btw you're right, the two muscle parts aren't at the same level
here you can see a useful anatomy' study by the great Jebriodo 8)http://www.deviantart.com/deviation/49855642/?qo=34&q=by%3Ajebriodo+in%3Ascraps&qh=sort%3Atime
Ooh! I'm great!
But anyway, Rock: if you are looking at pictures and seeing the that the muscles ride higher or lower on the inside or outside of the leg, then by all means you should draw that! It's those little observed details that make the drawing interesting (in my opinion). The method you describe with the muscles at the same level is just inattentive drawing. I don't think it is a style to be emulated.
My theory is that it takes a long time to learn about every single muscle on the body, to the point that you can draw without references. For myself, in each new art I do, I often pick a small group of muscle to study.
This is a really helpful idea for sharpening anatomy skills.
Jedediah
ParticipantStellar work Kulli!
And thank you for volunteering to do this- I know the project mushroomed on you, but I think you persevered and pulled it off nicely.
When's your next group project slated for? 😉 <joking!Jedediah
ParticipantSo, is anyone other than me making progress on this project? Is anyone else doing this?
I have thought about doing it- but that's as far as I get. I think my hang up is choosing a character.
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