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John
ParticipantI think it would be easier to add gloss/specularity than to take it away from an image. I don't have much experience with it myself, but I'm sure there are couple filters in your imaging program that would do the trick.
If not, there's always GIMP, which has a load of filters.
John
ParticipantGood job. The one on the left could probably bear to have more unified skin surface (parts look oily and shiny, while the head and breasts are fairly "natural"), but the girl on the right looks perfect. Proportions and positioning on both look great.
John
ParticipantWhen I click on it, I get a page saying "File Not Found".
John
ParticipantJohn
ParticipantI have an old PSP Version (PSP7). How do you morph with PSP? I haven't found a tool in there yet, which I could use.
On Psp5, I tried "Paste into selection". It was very limited and rarely worked very well. Then there's the basic shear tools, but these don't really constitute a true set of warping tools.
John
ParticipantI've only done a few with GIMP (or with any editor for that matter), but here is the general procedure I use:
[1] Separate the body parts into layers
[2] (Optional) Trace an outline of each part's warp, and make that the new mask of each part's layer. I don't always do this, but it sometimes helps to keep everything in proportion.
[3] Use Filters->Distorts->IWarp on the parts until they fill the outline mask of each layer. Mostly move and grow, with the "Bilinear" checkbox unchecked.
[4] Blur or smudge over any abnormal lines or shadows that result from the initial warp.
[5] Use bump maps (Filters->Map->Bump Map) for veins and extra muscle definition. I usually just do a global layer for the veins, with the mask fading to transparent as a vein becomes less visible. Bump maps take a little time to learn to use, but they are very useful. Also, both vein and muscle addition layers should use "Hard Light" or "Soft Light" as the blend method.John
ParticipantBeautiful.
John
ParticipantWell, another way to differentiate between man and woman is nipple radius. Even when muscular women have little in the way of natural "boobs", most still have nipple radii much bigger than you would see on a topless male.
So if I draw a muscle babe without sizeable boobs (rare), and they are topless, the female is emphasized with larger nipple radius. I know it's not always the case that a woman has huge nipples, but it helps differentiate. If they are wearing a top, then there are many other options to select from to emphasize femininity.
John
ParticipantThat's an interesting can-opener.
John
ParticipantFact is a fully developped fbb WITHOUT a boob job is going to have big, ripped pecs — Annie Rivieccio is a perfect example. I always preferred the pec look I think its more natural on an fbb.
Same fact applies to ballerinas, gymnasts, anorexics, and anyone else with low bodyfat. BTW most non-implanted FBBs have some form of boobage that you can see topless, even Annie R.
I think by "fully developed" you mean "fully ripped" or "fully fatless". I personally don't see a problem with fat. It's just as healthy as muscle within certain bounds, especially on women.
Now the 800-lb blob doesn't look too great, but a nice soft coating around a muscular and thick body is very attractive to me.
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