Silent One

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Viewing 10 posts - 121 through 130 (of 186 total)
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  • in reply to: Anja Schreiner #47738
    Silent One
    Participant

    Thank you for the very kind words cpbell0033944  ;D

    in reply to: What music should there be during FMG? #47812
    Silent One
    Participant

    Something subtle, wouldn't want the music to disract from the changes in breathing and maybe layer a heartbeat into the track.  Possible work the music around the heartbeat and breathing thus keeping the focus even more upon the physical changes occuring.  And the clothes ripping sounds naturally.

    in reply to: Anja Schreiner #47736
    Silent One
    Participant

    Anja Shreiner was indeed awesome.  Very nice pics, they remind me why she was one of my favorite morphing subjects.  I think of few of my older morphs of her may still be kicking around on this very board somewhere.  Thanks for sharing friend.

    in reply to: Casting Wonder Woman #10488
    Silent One
    Participant

    Heh, and here I thought it was "lifted" from the Dragonriders of Pern books by Anne McCaffrey . . .  ๐Ÿ˜‰

    I got the impression it was a direct rip-off of Star Wars but with dragons substituted for star ships.  Everything was there, farm boy, Obi Wan Kenobi figure, A raid into the Death Star (enemy castle) to save the princess, the force (dragon linked magic)  I hope the book was better than the movie.

    in reply to: New SoBe commercial #47706
    Silent One
    Participant

    Indeed – I'm going to have to send out a Cohort of my Enforcer Knights (drawn from the 40th Super Amazon Legion, of course) to bring you out of the shadows and back into the fold . . .  ๐Ÿ˜‰

    Well feel free to send the Amazons after me anyway  ๐Ÿ˜‰

    in reply to: Uriel’s Poser She-Hulk (NSFW) #32643
    Silent One
    Participant

    Reminds me very much of the body style that Scoundrel used to draw.  Great work.

    in reply to: A New Story by Me #31622
    Silent One
    Participant

    Hey, good to see you back.  Your stories were among the best I first came across back in the day.  I hope we'll see more.

    in reply to: Using GIMP for morphs #26896
    Silent One
    Participant

    I always prefered GIMP to Photoshop for morphing but I think I'm in the minority on that.  It's been a while since I've used it but I think what you're looking for are the filter-distort category.

    in reply to: Casting Wonder Woman #10443
    Silent One
    Participant

    Well, Baccarin has a combination of childlike and worldly qualities, and would probably make for a decent Wonder Woman.  The problem is that physically she is a waif.

    I'm having a really hard time getting my hopes up for this.  Wheedon already has a prediliction for casting waifs in ass kicking roles, Sara Michelle Gellar in Buffy, Summer Glau in Firefly.  These woman are hot.  But do they kick ass in a convincing manner?  I loved Serenity right up until the point River Tam, who looks to be about 95 pounds soaking wet, saved the day with her melee battle prowess.  *sigh*  Is it so much to ask that the women kicking the butt look like they at least have the pysical capacity to do so?

    in reply to: who do you use as your model? #25817
    Silent One
    Participant

    There is no imagination as perfect as your own.

    When writing I try not to burden the reader with long tedious descriptions, imposing my image of what the character is in my minds eye because everyone gets an image of the character themselves anyway.  I don't usually go much beyond hair color, general body type and relatively universal descriptors.  It might sound like a cop out or a lazy attitude but it allows the reader to build the image themselves.  I mainly let personality drive the story and the characters.

    As far as what I picture when I read, it varies greatly from story to story, depending a lot on the groundwork the writer lays.  It also depends a lot on the characters personality, certain personality traits bring to mind certain physical traits for me.  Yea, it's hard to describe. 

Viewing 10 posts - 121 through 130 (of 186 total)