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Tigersan
ParticipantWow, colors and lighting are great… i dont wanna believe that this is your first color painting. You make me look bad XD
Well its not my first painting overall. I have started drawing long before i started in 3d. Its just i used photoshop for the first time
for that to make something from scratch.Thank you all for encouraging words 🙂
Tigersan
ParticipantBeautiful profile, arm and dual lighting. Her hand needs fixing though, as long as you are still in progress.
Really gorgeous, the moreso since it is your first color painting! I'm interested to see more paintings from you.Yep, I need to make the index finger a little shorter since it looks longer than the middle one. Gotta move the joint
a little lower :). Thanks for nice words, I got inspired by the speedpainting video on youtube by Fint-art this guy is
16 years old and imho hes a genius…http://www.youtube.com/watch?v=6G65108lDrA <— This is the speedpainting video.
Tigersan
ParticipantWow, that's a super-hot mesh, TS!
PCs might be able to handle 33,000 OK, but you also may want to target the mobile device market which is probably not as capable. Also, you may want to have multiple characters on the screen at the same time for competitions, etc, which may get a little taxing.
I remember reading this technique where you take a generic low poly mesh and then use a tool to make it conform to the shape of your high-poly mesh. Then, using another tool you can auto-generate a normal map which adds the detail from the high-poly model to low-poly model. Actually, I think Epic do something like this.
i have no problem shaping low poly mesh on ZBrush, but when its low poly you dont have much possibility to shape thats why, i need to know if Startingstrength gonna use normal maps… The thing about this model is, she is UVMapped already, if i was to make a new mesh, i can but i cant UVMap texture coords its really hard i need to learn that ofourse, but i cant for now.
Tigersan
ParticipantI dont know how poly-complicated the model can be but this is pretty much as low as i can get her. Around 33000 polys i think new vidcards can handle that.

Tigersan
Participanthaha same here tigersan.deviantart.com im me if you think my stuff's good. I can provide you with normal maps as well if you can implement that into your game.
Tigersan
ParticipantFace closeup

FULL SIZE —–> http://www.tigersanphotography.com/T-800F_Wounded_Closeup.jpgTigersan
ParticipantBattle damaged version WIP – low detail/quality render

FULL SIZE —–> http://www.tigersanphotography.com/T-800F_Wounded.jpgTigersan
ParticipantPlayable Dark Seducer race I made —> http://www.tesnexus.com/downloads/file.php?id=24301 You need Shivering isles expansion for those mods
Muscular guards in Shivering isles —> http://www.tesnexus.com/downloads/file.php?id=24303
Enjoy 😉
Tigersan
ParticipantYup looks interesting, lets just hope it wont be as bloody booring as CoH or CoV (City of heroes , City of Villains)… 😉
Tigersan
ParticipantI'm not too good with models… i mean importing them. Textures no problemo.
Oh btw. I made another race for Oblivion. Dark Seducer from Shivering isles, blueish skin, creepy eyes… Looks cool and there is also an addon that allows to get their armor if you kill one.
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