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Tigersan
ParticipantFew Screenshots of my character. A Criminal “Switch”





This is as ripped and veiny as you can make a female character in this game.
You can add a little size but she looses the definition then…
Game is a blast, but its mainly shooting so if you dont like Quake-type games
this isn’t for you.🙂
Tigersan
ParticipantI just bought the preorder but i guess i was late for Keys to the city. I have to wait for early access on 26th. And its an GTA mmo sortof which is cool as fcuk from what i saw on youtube gameplay vids.
Seeya in game 🙂
Tigersan
ParticipantWell i can make her as big as i want but this is pretty much as big as can be without looking ridiculous…
Tigersan
ParticipantI just love their RPG’s its like reading a good book or watching a movie, awesome, immersive storylines, and insane graphics + the moddability = PERFECT 🙂
Tigersan
ParticipantSome more fun screenshots











😛
Tigersan
Participantthe_collector_2 wrote:
Don’t worry Red, you’re not the only one; and I’m actually tech savy!
I thought it was hard, but i spent entire day trying to figure blender out, i downloaded basic video tutorial to learn its interface and tools and workspace, then one person on the forums laid out a general point by poind guide and i did it. I modified original oblivion mesh in zbrush.
And i gotta say i love blender it has alot of potential.
Tigersan
ParticipantVisually it was really breathtaking and the smurfs were quite awesome in design but I cant really say its a good movie due to the critical mistakes made with the plot.
Its like they concentrated on the graphics only and merely used a skeleton plot to hold it together. The villains were sadly underdeveloped and cliched. The corporation manager would had made a much better villain if it wasnt tossed away in the middle of the movie and substituted by the cartoony, insane portrayal of the "war mad" military boss.
The "plug and play" aproach on the creatures was a crude, infantile way of simplifing metafores of spiritual comunion that usually sustain other movies by themselves.
The vehicles and the creatures themselves lacked originality in their shape design although they were quite stunning in the color aspect.
The motion capture and animation was simply spectacular and its clearly the responsible of the natural feel of the movie's world.
I was particulary astonished by the 3d particles used in several scenes, including a flametrower one that allmost had me taking cover under my seat.
Overall I would say that this movie flashed us with a leap in visual 3d techniques but we'll soon forget it to a newer one, hopefully with a story that will be worth telling by itself.
6 or 7 point of 10 at best.
Dont hate me for being honest! 😀CDR
…….. please…. tell me you are kidding…
Tigersan
ParticipantTechnically it was just a texture, and i made it for Kotor 2 as well but never posted it anywhere… thing is i dont have it already. Lost the mod when i rearranged the hard disks in my pc…
Tigersan
ParticipantIt's unnamable because the forum treats the name as a banned word and censors it.
Excellent, now just have to see if they respond to e-mail over there… 🙂
Dont bother i doubt they got this pic in a legit way… LOL
Tigersan
ParticipantLooks nice … except what happens to her smile later on… o.O
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