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August 13, 2005 at 6:26 pm #11001Amazon LoverParticipant
What video games featuring Muscle-Girls do you wish existed?
Perhaps a few of these:
– WWE: The Ultimate Diva
– Ganguro Girl – FBB Edition (Those who've seen Newgrounds.com know what this refers to!)
– Polymer City Chronicles – The Island of Dr. Otto (I literally laughed out loud upon typing this title)
– Lu's Femme Fatale Fighter!
– Joanie Laurer's Chyna Town (No idea what the game would be like, but it's a great title, isn't it?)
– Temple of the Amazons
– Fight of the Valkyries
– Tetsuko's Quest
– Dyna the Damsel Dynamo and the Amazonian Amulet
– Miss Amaz0n Pageant – The Ultimate Muscle-Girl!Anyone else have ideas?
August 13, 2005 at 8:58 pm #11002ratlafParticipantAn alternate Resident Evil where the T virus cause Alice's muscles to grow to monumental proportions,(like the FMG story written by The Storyteller) intead of only making her slightly more toned than before, albeit much stronger…
I like the idea of Tetsuko's quest…
How about a movie based on Marknew's Pendant Changes storyline!!! That would be awesome.
soul calibur: femuscle edition. taki with an astaroth sized body. that would be awesome.
ooooh, good choice DMaster, I like the game and that would be the finnishing touch.
August 13, 2005 at 9:04 pm #11003drumsstick masterParticipantsoul calibur: femuscle edition. taki with an astaroth sized body. that would be awesome.
August 14, 2005 at 1:51 am #11004Matthew SichermanParticipantAn RPG where your character grows taller, bustier, and more muscular as you level up. Combat would be handled somewhat like in Final Fantasy X, meaning you select the attack to use and which enemy to attack, and then you see the attack carried out in full motion. Attacking a steel golem while your character is a skinny weakling would result in no visible effect on the monster(other than a single digit damage number) but going back late once your character is an amazonian ubergirl and attacking that same steel golem would result in it graphically shattering to pieces from the impact of your character's fist as its defeated.
There would be places for your character(s) to workout, expose themselves to various FMG staples such as growth formulas, muscle-rayguns, radiation of various sorts, etc. When leveling up, you could choose to enhance strength(bigger muscles) endurance(muscles get more toned and firm) speed(attack more often in combat) and beauty(bigger tits, better figure, special attacks which allow you to weaken, immobilize, or just plain knock out male enemies)
There would also be the ability, once your character gets strong enough, to smash through walls and crush large solid objects. Method of destruction would depend on character's strength vs. solidness of material. When your character is only somewhat buff, she'd need to hit a wood wall with both fists to break through, but by the time she reached uberbabe proportions, she could sexily walk through a steel wall tits-first, the metal yielding to her softest flesh.
August 14, 2005 at 3:19 am #11005TC2ParticipantAn 'Incredible' She-Hulk game where Jen Walters has been accidentally exposed to chemicals which make her as big and savage as her meaner cousin. She starts hulking out and rampages around the city like the hulk will in Hulk 2, occassionally shrinking down once you take too much damage or complete a level, but able to grow back after health is recovered.
Whew… if only it were possible.
August 14, 2005 at 5:44 am #11006DavidParticipant[move]What ever the game I want a higher polygon count![/move]
August 14, 2005 at 7:52 pm #11007ratlafParticipantAn RPG where your character grows taller, bustier, and more muscular as you level up. Combat would be handled somewhat like in Final Fantasy X, meaning you select the attack to use and which enemy to attack, and then you see the attack carried out in full motion. Attacking a steel golem while your character is a skinny weakling would result in no visible effect on the monster(other than a single digit damage number) but going back late once your character is an amazonian ubergirl and attacking that same steel golem would result in it graphically shattering to pieces from the impact of your character's fist as its defeated.
There would be places for your character(s) to workout, expose themselves to various FMG staples such as growth formulas, muscle-rayguns, radiation of various sorts, etc. When leveling up, you could choose to enhance strength(bigger muscles) endurance(muscles get more toned and firm) speed(attack more often in combat) and beauty(bigger tits, better figure, special attacks which allow you to weaken, immobilize, or just plain knock out male enemies)
There would also be the ability, once your character gets strong enough, to smash through walls and crush large solid objects. Method of destruction would depend on character's strength vs. solidness of material. When your character is only somewhat buff, she'd need to hit a wood wall with both fists to break through, but by the time she reached uberbabe proportions, she could sexily walk through a steel wall tits-first, the metal yielding to her softest flesh.
Are there any programmers out there with the "spare time" to create something like this, because I would buy it!
August 14, 2005 at 8:40 pm #11008Muscle Growth NutParticipantAn RPG where your character grows taller, bustier, and more muscular as you level up. Combat would be handled somewhat like in Final Fantasy X, meaning you select the attack to use and which enemy to attack, and then you see the attack carried out in full motion. Attacking a steel golem while your character is a skinny weakling would result in no visible effect on the monster(other than a single digit damage number) but going back late once your character is an amazonian ubergirl and attacking that same steel golem would result in it graphically shattering to pieces from the impact of your character's fist as its defeated.
There would be places for your character(s) to workout, expose themselves to various FMG staples such as growth formulas, muscle-rayguns, radiation of various sorts, etc. When leveling up, you could choose to enhance strength(bigger muscles) endurance(muscles get more toned and firm) speed(attack more often in combat) and beauty(bigger tits, better figure, special attacks which allow you to weaken, immobilize, or just plain knock out male enemies)
There would also be the ability, once your character gets strong enough, to smash through walls and crush large solid objects. Method of destruction would depend on character's strength vs. solidness of material. When your character is only somewhat buff, she'd need to hit a wood wall with both fists to break through, but by the time she reached uberbabe proportions, she could sexily walk through a steel wall tits-first, the metal yielding to her softest flesh.
I've had a similar idea in my head for some time, only instead of being spawned my love for FMG, it was spawned by playing some FF games and wondering how these semi-scrawny folks are able to smack around gods and gigantic monsters like nobody's business. 😀
August 15, 2005 at 2:49 am #11009Debido-SanParticipantDead or Alive…Femuscle Edition…
they wouldn't even have to make a new game…just another booster pack (that allows for extra costumes…in this case character models)
Ever wondered why she kicks high?
*looks at Kasumi's now Chun Li +++ legs*
Now you know why! ^_^
August 15, 2005 at 6:38 am #11010David C. MatthewsParticipant– Tetsuko's Quest
– Dyna the Damsel Dynamo and the Amazonian AmuletInteresting titles! did you have any ideas to go along with them?
(I don't think I could come up with a storyline for a videogame… I have enough trouble writing stories for the comics I'm already doing!)
(although "Amazonian Amulet" might spark some cool thoughts…)
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