- This topic has 52 replies, 45 voices, and was last updated 16 years, 4 months ago by trilliwig.
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January 10, 2008 at 9:39 pm #61225dwarfpriestParticipant
Unfortunately I would definitely say that there is too big. Some of the art on this board I see as too big (artists names will not be mentioned) but that is entirely personal preference. Since similar topics have been bought up before I can tell you that you will receive more than one person saying that the term "too big" is like blasphemy. But I would say that giantesses bigger than a normal skyskraper is too big, Mini-giantesses should stop around 10-12 ft, and muscularity should not hinder movement. The largest of DCM's Tetsuko pics is where I would prefer things stop (but those are my favorite pics of her =))
*Rises hand*
Guilty as charged. I simply enjoy the outrageously large, so big that the only thing helping the poor woman to move is her own super strenght, and to a level that I would not dare laugh.
I'm aware that it's sometimes over the top for most people. I just like to go for broke 🙂
I'm not as interested in GTS as I am in MG, but I do enjoy some mixing sometimes.So, no, for me, there's no such thing as "too big" 😉
January 13, 2008 at 9:12 am #61226MuscleSarahParticipantWhile I'm not a fan of giantess or growing really tall, I think that is a bit strange, but to each there own I guess…
I guess, if it were me, I wouldn't change my height, I would just want a lot of muscle mass, nothing crazy of course, but I guess a fantasy of having a muscular body as big as some male heavyweight bodybuilding competetors is exciting to think about, but if it were me, I would be happy being a heavyweight female bodybuilder! 🙂 That's big enough in my mind!
sarah
January 13, 2008 at 11:37 am #61227stmercy2020ParticipantInteresting topic. I play around with this concept a little bit when I'm designing characters and stories; one of the reasons Sylph hasn't ever had a real sexual relationship is simply that she is too big- at three-quarters ton of muscle and bone, there isn't a man alive who could survive love-making with her. Since she isn't evil and doesn't want to hurt anyone, she has never pushed the issue.
Generally, I prefer my stories to keep women to a more realistic scale; part of this is because I'm not a fan of mindless hyperbole unless it is very well-written hyperbole. I admit that I am a fan of super-strong women; unnatural strength doesn't necessarily require comic book muscles, though, and can be sexy as Hell in a variety of situations.
I guess for me what it boils down to is this: I enjoy big in limited doses, no matter how big we're talking. For a more sustained story, and a story that therefor needs to sustain my interest, I'm much more interested in growth that doesn't exceed the theoretical boundaries of human possibility. If you aren't going to do that, you're going to need some pretty clever plotting and planning to keep me hooked.
January 13, 2008 at 3:43 pm #61228cpbell0033944ParticipantInteresting topic. I play around with this concept a little bit when I'm designing characters and stories; one of the reasons Sylph hasn't ever had a real sexual relationship is simply that she is too big- at three-quarters ton of muscle and bone, there isn't a man alive who could survive love-making with her. Since she isn't evil and doesn't want to hurt anyone, she has never pushed the issue.
Generally, I prefer my stories to keep women to a more realistic scale; part of this is because I'm not a fan of mindless hyperbole unless it is very well-written hyperbole. I admit that I am a fan of super-strong women; unnatural strength doesn't necessarily require comic book muscles, though, and can be sexy as Hell in a variety of situations.
I guess for me what it boils down to is this: I enjoy big in limited doses, no matter how big we're talking. For a more sustained story, and a story that therefor needs to sustain my interest, I'm much more interested in growth that doesn't exceed the theoretical boundaries of human possibility. If you aren't going to do that, you're going to need some pretty clever plotting and planning to keep me hooked.
What he said. ;D 😉
January 13, 2008 at 7:15 pm #61229Lupus14ParticipantTo big in mass – that would be some characters femX-man draws. Where all shape is lost and it appears to be something of a muscle Yabba-the-hut. When things get to unreal in height, of people growing bigger than a house, then it also gets stupid.
I like how Zebodoy, DCM, Wreckshop, Gettar, Dr. Otto, FemX-man, Gettar and of course – Tigersan (and some others here) make them.January 17, 2008 at 9:37 pm #61230Solarian, aka LordDarothParticipantI have to agree with the last poster. Ridiculusly and unreally big is not good… And absolutely not believable…
February 14, 2008 at 4:22 am #61231MagnusMagnetoParticipantAs a few people have said, once it becomes too unreal, or if it happens too quickly, then I tend to not like.
March 6, 2008 at 12:23 am #61232ratlafParticipantDefinitely too big!
March 6, 2008 at 4:12 am #61233MaxxCParticipantMeh.. it's a start. She's still too small for me. ;D
March 6, 2008 at 5:12 am #61234Prophet TenebraeParticipantI never liked that "tiny head" effect… Muscles, sure… hulking muscles, damn skippy… but they have to be in proportion… that's just me though.
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