Turntable Anim: Where to upload?

Viewing 10 posts - 21 through 30 (of 61 total)
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  • #83102
    CGMann
    Participant

    Thank you Jack. 🙂

    #83103
    Tolan
    Participant

    I see you made the shoulders smaller, which fixed the proportions in the arms.  I didn't say anything about the legs because I thought just as Reason did and figured it was just part of the style…but it looks like the satorius (muscle that connects at the hip and wraps around the knee and back into the front of the calf) isn't there, it'd also help define the inner thigh area. 

    It's looking good…  but if you're going to show the model from a different angle, please leave it at that angle instead of tilting it for just a second and then back in place…I wasn't able to really see what you were trying to show off with it moving that fast.

    #83104
    Reason
    Participant

    Thank you for your suggestions Reason.  Would you be able to take a snapshot of the model and sketch some correction lines on top of it to illustrate what you are saying?

    Here are some sketches to show you what I meant. Naturally, everyone's going to have a slightly different opinion on ideal proportions, etc, but hopefully they show how the satorius (inside) and tensor fasciae latae (outside) sort of look like a pair of calipers that are attached to the end of the pelvic ridge and travel down either side of the quad muscles and eventually insert into the lower knee.

    Good luck with the rest of your model. I look forward to when you hit the Zbrush stage.

    #83105
    CGMann
    Participant

    Thanks for all of your suggestions guys.. I will work on them.  In version 9, I gave her a facial and a light wrap..  She was complaining about it being chilly. 😉

    #83106
    CGMann
    Participant

    Very minor changes in version 10.  I moved her head forward so her neck has a more natural lean.  And I made her chest and assdoman thicker when viewed from the side.

    This is probably the last update I can do for a while, as I have to work on another project.

    #83107
    CGMann
    Participant

    Here's a little update.  I gave her hands.  And I also ripped up and re-topologized her forearms.  I am much happier with the flow of the muscles there now.  I just need to patch up those holes (woops).

    EDIT: The top side of her arm is looking quite nice now.  The underside however still needs work.

    #83108
    CGMann
    Participant

    Doop de doo..  The size of the holes on the sides of her head has been signifigantly reduced.  I am now calling her "Flexia."

    #83109
    Reason
    Participant

    I guess Flexia wasn't quite finished with you yet. ;D Good thing for us too.

    The upper body has improved quite a lot since the last update I downloaded. Actually, the whole thing seems to have come together quite quickly, especially for the fiddly bits like the head and hands. I would love to see a low-res wireframe of your mesh.

    #83110
    CGMann
    Participant

    > I guess Flexia wasn't quite finished with you yet.  Good thing for us too.

    Well I have been tinkering with her here and there while also working on the other project. 🙂

    > The upper body has improved quite a lot since the last update
    > I downloaded. Actually, the whole thing seems to have come together
    > quite quickly, especially for the fiddly bits like the head and
    > hands. I would love to see a low-res wireframe of your mesh.

    Well don't tell anyone, but her ears and hands came from other models I created in the past.  She's a frankenbodybuilder.  I uploaded a wireframe image as you requested.

    #83111
    CGMann
    Participant

    In Turntable 13, I gave her arms the once-over.  The rotation is different to help showcase said guns.

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