Forum Replies Created
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Participantmusclelover2002 wrote:
Now I think this is a director I can get behind as long as he has the ability to cast people who can depict his vision
Yay! He gets it!
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ParticipantI think I read an interview with Jeri Ryan who said that it was made by the director as a pitch to WB of his vision of a Mortal Kombat reboot and that she did it as a favor for her friend.
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ParticipantThat’s a coincidence because I’m obsessed with Jennifer Love Hewitt NOT landing the Wonder Woman role.
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ParticipantWhenever I visit this thread it almost always ends in me adding one or more artists to my WatchList, and this time was no exception. Thanks for continuing to discover and share these talented artists with us!
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ParticipantIt said that they’re employing Studio 4°C, so I’m hoping it’ll be more like Gotham Knight than Brave and Bold. I actually think it’s rather fitting, since the original series was animated by a Japanese studio as well, and in my opinion, still holds up well today. I just hope they dedicate the first episode to the recently murdered writer of the original series, Stephen Perry.
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ParticipantTigersan wrote:
the_collector_2 wrote:
Don’t worry Red, you’re not the only one; and I’m actually tech savy!
I thought it was hard, but i spent entire day trying to figure blender out, i downloaded basic video tutorial to learn its interface and tools and workspace, then one person on the forums laid out a general point by poind guide and i did it. I modified original oblivion mesh in zbrush.
And i gotta say i love blender it has alot of potential.
Blender also has a built in game editor, hint, hint :).
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ParticipantDamn, that’s so incredibly hot! Hard to believe it’s a real-time character!
I can only imagine how much fem-powerextreme would rock if it ever went interactive like this!
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ParticipantHaha, yes, I’m watching it right now! Finally we have the technology to capture every fibre and sinew of her outrageously developed physique. Hopefully, Masschine will post some previews soon.
Looks like May 2010 is turning out to be Marja Month, because FTVideo has also got a BluRay release on her available:
http://www.youtube.com/watch?v=TsOjYEGKdrI&feature=player_embeddedReason
ParticipantMetal-Bent wrote:
Ya, I forgot to negetive-dial the bicep peaks. Even then, when the character is engourged at this end of the scale, Poser only deflates the muscle, not extend it along the arm.
Is Poser 7 onwards there is the Morph Brush tool, that might help with this.
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ParticipantWell, if Sir TC2 was impressed by it, I knew it had to be worth checking out. I was definitely not disappointed! First of all, I loved the proportions of the massive upper body and even more massive lower body. It’s a great way to keep the femininity even when adding huge amounts of muscle. The animation is good too. Like TC2, I appreciated the subtle touches, like adjusting her balance as she hoisted the dumbells up to above her shoulders. I also agree that more movement in both the biceps and triceps would have helped make it look more realistic, but I know it’s hard to do that with Poser/DazStudio.
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