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jose
ParticipantHi,
NIce idea! I started something like a Tamagotchi some time ago for left it for several reasons. You can find it at:
Now I plan to develop it in python. I can start with some of your inputs to define the classes and variables…
jose
ParticipantThanks!,..yes..maybe not aggressive and too much Simpsonlike!! Not really angry, haha you’re right.
Muscle groups needs detail too…but not sure about how much as the size that I was thinking is fair small (8bits game).And for sure no offence! I really like the comments!!! Thank you for your considerations!!!
jose
ParticipantHi;
Yes this is my work (well, just a hobby), and yes I draw this, and also the base drawing (the one in blue pencil).
you can see something more at https://www.deviantart.com/doubleboy58
Glad to answer your questions!
jose
ParticipantWell, my two cents for the character…found it challenging!!!! (still unfinished)
jose
ParticipantThis could be a possibility for the character..just a suggestion…
jose
ParticipantHi,great idea!! I tried also to develop a game in the past, but it is really a lot of work! so it kept unfinished. I have some background in Unity and Photoshop and I will be glad to collaborate with you. I’ll contact you via DA, ok?
jose
ParticipantI’ve seen twine and, besides of your story (that is great), I’ve played FMG Life Sim Game V4.1 from MagnusMagneto.So probably I use twine to organize the SCENES before going to Unity.
So now I plan to work on:
1.- Animations for the posing
2.- Adaptation of the posing scene with your comments (thanks again)
3.- Make a twine to organize the SCENES of my game.jose
ParticipantWow! I really appreciate your input!! Please, all the suggestions are welcome. The idea is that the game is attractive for all the fans! Nice!. Let me work a bit more on the concept.
Indeed, the idea of passing for just a character posing to a line up was also a contribution from a fan!
jose
ParticipantThanks!! I really like the idea, more interesting than just clicking on FLEX button and make the bar to increase. I had this idea in mind but discarded it. I think that I’ll take it again. In the game as it is, the idea is that the bar decreases in time while you try to click fast to make it grow, clicking also reduces STAMINA then you can use the POWER UPs. Figure shows how:
The key combination in a sort of Dance revolution can change in time, game might show sequences, and you have to follow the sequence.This has a disadvantage, maybe you it can be too distracting of the show…
jose
ParticipantThanks a lot for your comments!!!
Nice advice. Yes, well indeed the competition is just a part of the game, the game will have a navigation menu, inventory…still creating the interface. I have to avoid it to be repetitive, so I’d create some storyboarding to improve with comments before going to Unity and develop the code.
Love your idea of “Bulk actions” and planning the workout, I have to think how to, but I’ll add it definitvelly.I have played your game and I must say that it is really nice and fun!!
By the way, you can follow my developments of the game at my deviant. All the comments and suggestions are welcome:
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