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TC2ParticipantThe 1st post 5 picture down, is definitely a hulking out picture!
Great collection, they look awesome!
TC2ParticipantMonica Mollica is the second picture, she definitely hulked up.
TC2ParticipantTracy reminds me of a blonde Sondra Faas, thanks for sharing the pics with us!
TC2ParticipantPretty amazing! I hope he manages to finish whatever project he's working on with that character!
TC2ParticipantYikes, well I know that I'm just looking for significant muscle mass that looks sculpted properly. Heavy weight body builder style, not fantasy exaggerated because it won't look right in the game. They never seemed to have thick curvy woman legs or really powerful looking torsos and legs. I don't mind if the character is naked, but seeing a decent heavyweight bodybuilder mesh asides from the nice one blurb provided, would be a refreshing change of pace.
TC2ParticipantI'm going to leave this to the pros, 3d modelling importing and exporting is out of my league.
TC2ParticipantI don't know, getting meshes to work in the game is extremely complicated. I think most if not all of the meshes were tweaks to the original mesh rather than a brand new one. Well if any of you figure out how to do it feel free to post away.
TC2ParticipantThe problem is not your system, the problem is the game itself. According to Gamespot they exceed or have the system requirements and the game is still choppy on their computers. They didn't recommend to purchase for the PC, but hopefully a patch can come out to address those issues.
TC2Participantthat's the problem, the people who wrote the code for nifskope only made plugins for 3d studio max, blender, and limited functionality with Maya.
There is no plugin for Z-brush or anything that saves as an "OBJ" file, needs to be under the blender or 3d studio max format.
TC2ParticipantI like the new texture, looks great! For those who suggested making a mesh in poser or something like that, it's not possible.
The only programs that work with Oblivion right now are Gimp and 3d Studio Max, the Maya plugin doesn't work as well as it should. So unless you have those 2 programs, that is the only current way to create a new mesh that could be played in game.
Well since the textures are done, there's really not much point in me making the photorealistic textures is there!?
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