Tolan

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Viewing 10 posts - 31 through 40 (of 155 total)
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  • in reply to: 3D Muscle Girls – New Site!! #82694
    Tolan
    Participant

    Sweet stereoscopic imagery there!

    in reply to: modeling for Tetsuko #82349
    Tolan
    Participant

    Thanks for answering my queries. I understand that, even with all of the different angles Dave has drawn of Tetsuko's face over the years, there's still a lot to interpolate. As long as Dave is happy, what the hell can I say? :-

    If you're interested, I found a reasonable hair tutorial on youtube http://www.youtube.com/watch?v=sh1SzN6tlCE&feature=channel. However, as well as being easier, polygonal hair might be easier to print if you end up going that way.

    Thanks for the vid, I'll have to watch it later.  If I do an animation, I'll try out the simulated hair, but if it gets 3d-printed, I'll definitely have to flesh it out with polygons.  We'll see when the time comes.

    Bad news is that I had closed the file and it didn't save….so I was set back most of the model…  good news is that I was able to put things in place a lot faster and I think this finished better than last time.

    in reply to: Cory Everson #82407
    Tolan
    Participant

    Good job!  I always like your morphs.

    in reply to: modeling for Tetsuko #82347
    Tolan
    Participant

    I agree with Dave that her forehead could be a little more rounded. Also, I'm thinking that the chin and nose could be a bit pointier and her lips a bit more defined and fuller.

    I'll see what I can do to fill it out a little.

    Also the rim around the eyes looks a bit unnatural, but perhaps you haven't got around to modeling the eyelids yet.

    It looks odd because I havn't added her eyes yet…  I'll adjust them if I need to to get them to look right

    I found some good reference pictures from Dave's comics here, but perhaps he has a some sort of character sheet or something he could send you.
    http://www.dcmstudiosonline.com/comics/tetsuko/issue02/tko02_pg06.html
    http://www.dcmstudiosonline.com/comics/tetsuko/issue02/tko02_pg01.html

    I'm already using one of those 😛  The side is from a panel with her mouth a little more open.  The pics don't line up exactly, so I've had to approximate some features.

    As for the hair, I've heard that there is quite a learning curve with hair plugins, but the results can be spectacular. Check out this example
    http://arttalk.ru/forum/viewtopic.php?t=701&postdays=0&postorder=asc&start=150

    That's some nice hair and they've probably messed with their system a lot more than I've even thought about using a system for it.

    What modelling program are you using, by the way.

    3dsMax

    in reply to: modeling for Tetsuko #82345
    Tolan
    Participant

    I'd maybe fill out the temples just a little bit.

    Do you mean indent them some or do I have them indented a little too much?

    How good is your modeling program at hair?  That's going to be the problem, I think.

    Well..it's good at doing hair, but when I tried using the system, it came out bad…  but that's just how good I am with the system…  I don't know if the hair is static or dynamic tho. If all else fails, I can poly-model the hair and I think it'd look good…same goes for clothing.

    Feel free to note me if you have any questions.  I'd love to see this model be as good as can be.  And you're off to a great start.

    Sure will and thanks!  Actually, I'm going to send you one sometime today, so expect one!  ;D

    in reply to: No reaction at all??? #82397
    Tolan
    Participant

    I love DCM art I just saw is Harley Quinnon his Devient Art
    sight I remenber some time ago a fan story to the Batman cartoon episode where he first encounter Bane, Harely Finds the mask and damage venmon injector repairs it and wears the mask and injector and becomes [glow=red,2,300]PAIN[/glow]

    I kind of remember that!

    Altho I'm a fan of Tet-chan, I'd like to see a continuation to Janet's competition story!

    in reply to: modeling for Tetsuko #82343
    Tolan
    Participant

    First, an update.

    It's coming along nicely, I think…  It's hard to judge how her head is shaped due to all the hair 😀 and I'll go back later and add her ears.

    Now some replies.
    Thanks for all of your comments!

    DCM, I'll try to do you proud.  🙂

    Reason, it'd be awesome to get Tetsuko 3d-printed, but it's up to DCM (which I could only hope he'd say yes).  And to answer your question, I'm not modeling specifically with NURBS…  I actually don't know much about NURBS, but I'm modeling one polygon at a time, pretty much, then I slap the turbosmooth modifier on it.  If the modifier turns it into NURBS, then I guess I am to an extent.

    in reply to: No reaction at all??? #82389
    Tolan
    Participant

    No reaction at all?  Sorry, but I didn't even see it the first time.  It looks good to me!

    Tolan
    Participant

    If anyone wants to know this is a large file 243 MB.

    and no sound  🙁  thanks anyway tho

    in reply to: ID please :D #81759
    Tolan
    Participant

    I think it's Shareen Fons.  If you go to the AMG site, there's a pic that is used for the model image on this page: http://diymuscle.com/Models.html

Viewing 10 posts - 31 through 40 (of 155 total)